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Wild West Environment in Cryengine.

Environment built for portfolio in Cryengine. World machine for the landscape heightmap with Photoshop for cleanup. Used Cryengines terrain tools eg roads, and painted 3dsmax built vegetation. Built a box skydome and textured with Photoshop.Built clean buildings in 3ds max and used Cryengines tools with vertex blending for wear and tear. Decal textures for posters, signs etc.